UNOFFICIAL FAN ARCHIVE EARLY ACCESS · AUG 10 2026 FACTS ARE VERSIONED
Pax Autocratica Soldier Management interface
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The State archive, minus the propaganda

Searchable facts pulled from official launch media, developer notes and the current store listing. Unknown values stay unknown instead of being “helpfully” invented.

Verified for EA launchEarly Access launch build — Aug 10, 2026Checked 2026-08-11

Buildings and work sites visible at launch

Names below are readable in official launch screenshots. Costs and unlocks are intentionally blank until captured from the live build.

EntryObserved purpose / assignmentEvidence
Victory SquarePolicy research; adulthood and enlistment stagingScreenshot + Jun 30 update
Command CenterResearch assignmentLaunch screenshot
Ore RefineryProduction assignmentLaunch screenshot
KitchenCooking assignmentLaunch screenshot
GreenhousePlanting assignmentLaunch screenshot
Animal FarmBreeding assignmentLaunch screenshot
Space ShipyardWorker assignment visible; exact output unverifiedLaunch screenshot
Deep Drill TowerMining assignmentLaunch screenshot
Weapon Research CenterCrafts items; multiple buildings can form an automated lineCrafting screenshot

Core fragments with readable launch values

CoreWhat the card saysRole
Retaliation CoreGain 1 Retaliation Guard every 10s, up to 1 stack. Taking damage consumes 1 Guard to reduce damage by 25% and deal 400% + 200% weapon DPS in retaliation within 4m.Defensive counter
Drone EMPDrones receive EMP bombs dealing 300 damage, disabling elite/boss abilities for 8s. Cooldown 15s. Sector Overlords are immune.Control
Toxic-Drone CoreToxic Fog damage summons one temporary drone for 20s at 50% Drone stats. Cooldown 30s.Summon synergy

Weapon record: Nebula Assault Rifle E36-V

These are blueprint values visible in the official Steam screenshot, not a laboratory damage test.

FieldValueFieldValue
Shooting damage46Magazine30
Effective range100Max range150
Shooting speed10Stability75
Crit rate5%Crit damage50%
Weakpoint multiplier50%ModeFull-auto / scoped alt fire

Citizen stats and traits spotted

TypeEntriesWhy it matters
Work statsConstruction, Research, Production, Mining, Logging, Gathering, Cooking, Planting, BreedingAssignment value is specialized
TraitsConformist, Faint-hearted, Agile, Low Energy, Damage BoostBehavior, fatigue and combat output can pull in different directions
StatesShort Break, Pending Imprisonment, Exhausted, OverworkThe roster is also a live operations screen

Where these claims came from

Sources support the specific claims above; community posts are never silently upgraded into official facts.

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