Launch timeline
| Date | Official change | Why players care |
|---|---|---|
| Aug 12, 2026 | Directive AG-12: Soldier Aging toggle, Exile, automatic save backups, manual deposit quantity, Infested Nest difficulty reduction, lower soldier-upgrade point requirements | Recheck roster policy, deposits, recovery habits and older Nest/upgrade advice against this patch |
| Aug 11, 2026 | State Maintenance Directive: save failures, Prepare for Auryto objective counting and Toxic Fog Core triggering addressed | Old reports of these exact failures are patch context, not automatic diagnoses for a current issue |
| Aug 10, 2026 | Early Access launch on Steam | The live game becomes the authority over demo-era advice |
| Jun 30, 2026 | Aged status, enlistment staging, crafting timer, UI auto-pause, capture and auto-assign tuning | Worker lifecycle and capture behavior changed |
| Jun 26, 2026 | Difficulty modifiers and Elysia Oasis tuning | Old difficulty impressions may be stale |
| Jun 14, 2026 | Guaranteed melee ammo, stunned humanoids below 25%, Transport Hub, sensitivity fixes | Directly changes ammo, capture and expedition logistics |
| Mar 6, 2026 | Controller support, more capturable enemy types, social interactions, construction improvements | Older demo complaints need rechecking |
AG-12 player impact
| Shipped change | Practical impact | Do not infer |
|---|---|---|
| Soldier Aging toggle and Exile | Review roster policy before removing or retaining soldiers. | A universally best toggle choice or a numeric economy result. |
| Automatic save backups | Keep a recovery path for interrupted saves. | That all save-loss scenarios are prevented. |
| Manual deposit quantity | Control how much input a building receives before an expedition. | Exact limits or an optimal stockpile level. |
| Infested Nest difficulty reduction | Re-test the encounter instead of quoting a pre-patch pain point. | A numerical reduction or a guaranteed clear. |
| Reduced soldier upgrade points | Revisit the cost of investing in normal, elite and Boss soldiers. | A permanent best build or undisclosed point values. |
Official roadmap: planned, not shipped
| Roadmap item | Status on Aug 13 | What is not announced |
|---|---|---|
| Prisoner conversion v2, affinity/interactions, soldier marriage and sexual relationships, colony crises | Planned on the official launch roadmap. | Order, dates and final implementation. |
| Strengthen soldiers, more Credchips and achievements | Planned on the official launch roadmap. | Values, unlock conditions and patch assignment. |
| Online Co-op, third sector and fourth sector | Planned on the official launch roadmap. | ETA, crossplay, matchmaking and current availability. |
Official roadmap image

Where these claims came from
Sources support the specific claims above; community posts are never silently upgraded into official facts.
- StorePax Autocratica on Steam ↗
- OfficialDirective AG-12 official Steam news ↗
- OfficialAug 11 State Maintenance Directive ↗
- OfficialEarly Access launch roadmap on Steam ↗
- Developer AMADeveloper launch-day AMA ↗
