UNOFFICIAL FAN ARCHIVE EARLY ACCESS · AUG 10 2026 FACTS ARE VERSIONED
Capturing an enemy during a Pax Autocratica battle
CHANGELOG · PLAYER IMPACT

Updates that change how you play

Patch notes are useful only when they tell you which old advice is now wrong. This tracker keeps the mechanical change and the Wiki impact together.

Living guideEarly Access launch build — Aug 10, 2026Checked 2026-08-13

Launch timeline

DateOfficial changeWhy players care
Aug 12, 2026Directive AG-12: Soldier Aging toggle, Exile, automatic save backups, manual deposit quantity, Infested Nest difficulty reduction, lower soldier-upgrade point requirementsRecheck roster policy, deposits, recovery habits and older Nest/upgrade advice against this patch
Aug 11, 2026State Maintenance Directive: save failures, Prepare for Auryto objective counting and Toxic Fog Core triggering addressedOld reports of these exact failures are patch context, not automatic diagnoses for a current issue
Aug 10, 2026Early Access launch on SteamThe live game becomes the authority over demo-era advice
Jun 30, 2026Aged status, enlistment staging, crafting timer, UI auto-pause, capture and auto-assign tuningWorker lifecycle and capture behavior changed
Jun 26, 2026Difficulty modifiers and Elysia Oasis tuningOld difficulty impressions may be stale
Jun 14, 2026Guaranteed melee ammo, stunned humanoids below 25%, Transport Hub, sensitivity fixesDirectly changes ammo, capture and expedition logistics
Mar 6, 2026Controller support, more capturable enemy types, social interactions, construction improvementsOlder demo complaints need rechecking

AG-12 player impact

Shipped changePractical impactDo not infer
Soldier Aging toggle and ExileReview roster policy before removing or retaining soldiers.A universally best toggle choice or a numeric economy result.
Automatic save backupsKeep a recovery path for interrupted saves.That all save-loss scenarios are prevented.
Manual deposit quantityControl how much input a building receives before an expedition.Exact limits or an optimal stockpile level.
Infested Nest difficulty reductionRe-test the encounter instead of quoting a pre-patch pain point.A numerical reduction or a guaranteed clear.
Reduced soldier upgrade pointsRevisit the cost of investing in normal, elite and Boss soldiers.A permanent best build or undisclosed point values.

Official roadmap: planned, not shipped

Roadmap itemStatus on Aug 13What is not announced
Prisoner conversion v2, affinity/interactions, soldier marriage and sexual relationships, colony crisesPlanned on the official launch roadmap.Order, dates and final implementation.
Strengthen soldiers, more Credchips and achievementsPlanned on the official launch roadmap.Values, unlock conditions and patch assignment.
Online Co-op, third sector and fourth sectorPlanned on the official launch roadmap.ETA, crossplay, matchmaking and current availability.

Where these claims came from

Sources support the specific claims above; community posts are never silently upgraded into official facts.

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